I make complex things feel
For nearly 20 years, I’ve created new products, shows and studios – while building the teams and talent that scale them for global distribution.
As Founder/CEO of Ballast VR, I invented VRSlide® and DIVR®, the attractions that put VR on waterslides and in pools, leading Ballast to install attractions at 65+ parks in 18 countries.
Before that, I built and led creative studios at Vox Media, Reddit and Discovery, launching new formats in video, social, branded ad campaigns, and VR.
Selected work
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Bernal Heights, San FranciscoMaking new things look obvious in hindsight.
I started as a documentary director and one of the four people who founded Vox Media’s video studio. As it grew to more than 65 people, I defined the voice and style of video across the brands in the Vox portfolio, and developed and directed new shows and special projects. Reddit's co-founder recruited me to build the company's first content studio, Upvoted, where we turned the AMA into a video format and signed the largest sponsorship in Reddit's history. At Discovery I ran VR and 360° development for Seeker, including a Webby-winning ascent of Everest with Conrad Anker and Norbu Tenzing.
In 2017 I came up with Ballast VR and recruited my co-founders to answer a question nobody had asked: what if a waterslide were a ride through space? I built the first prototype, closed the first deal, and grew it into a team of five with a network of more than 20 distributors and partners. Since then our attractions have run at 65+ sites in 18 countries, with two patents and 2.3 million paid rides behind them.
I lead the way I built the company: write the brief, make the first version myself, then build the team and the process that make it repeatable.
Ballast’s underwater VR is the subject of peer-reviewed studies from Stanford’s Virtual Human Interaction Lab and the University of Gothenburg.
UCLA, B.F.A. Design | Media Arts, Film & Television.
Adobe Creative Suite, Figma, Canva
Premiere, After Effects, Frame.io, CapCut
AutoCAD, SolidWorks, Unity and Unreal pipelines
Xcode / Swift, Claude Code, Codex
Notion, Jira, Slack, Zoho, Keynote, Google Slides, PowerPoint